Talk:UnTGZ plug-in: Difference between revisions
PerditionC (talk | contribs) mNo edit summary |
(→Error after recompile: new section) |
||
Line 6: | Line 6: | ||
darklogic mirrors appear to be down `[[User:71.163.165.64|71.163.165.64]] 10:11, 12 May 2007 (PDT) | darklogic mirrors appear to be down `[[User:71.163.165.64|71.163.165.64]] 10:11, 12 May 2007 (PDT) | ||
Domain name registration lapsed, now at fdos.org | Domain name registration lapsed, now at fdos.org | ||
== Error after recompile == | |||
How do you compile it Unicode ? | |||
If I try to recompile on MSVC9 (Visual 2008) without Unicode charset, it corrupts the command line (certainly bad character interpretation). | |||
If I set the Unicode flag for compilation, I have errors like : | |||
Error 1 error C2664: '_T2A' : cannot convert parameter 1 from 'TCHAR [1024]' to 'unsigned short *' c:\program files\unsis\plugins\untgz\untgz.cpp 288 | |||
I'll try somme cast... But I think... is this plugin still supported ? The ID was good, although the source code is CPP only by the name... |
Revision as of 15:01, 19 November 2012
My antivirus, Kaspersky thinks this is a trojan. Anyone else getting issues like this?
It should be a false positive; I'm running Norton Antivirus and have a firewall + try to keep Windows patched, so my system is hopefully clean -- the full source is there if you want to compile yourself and verify [the free MS compiler toolkit should work to build it]. Which version? Jeremy
darklogic mirrors appear to be down `71.163.165.64 10:11, 12 May 2007 (PDT)
Domain name registration lapsed, now at fdos.org
Error after recompile
How do you compile it Unicode ? If I try to recompile on MSVC9 (Visual 2008) without Unicode charset, it corrupts the command line (certainly bad character interpretation). If I set the Unicode flag for compilation, I have errors like :
Error 1 error C2664: '_T2A' : cannot convert parameter 1 from 'TCHAR [1024]' to 'unsigned short *' c:\program files\unsis\plugins\untgz\untgz.cpp 288
I'll try somme cast... But I think... is this plugin still supported ? The ID was good, although the source code is CPP only by the name...